Rochester MN MTG
 
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log in  
Similar topics
Latest topics
» Possible Gatecrash Spoilers (Also, this place is boring. What's going on down in Rochester to kill the forums?)
Mon Nov 19, 2012 1:30 am by Ran

» Return to Ravnica
Fri Sep 14, 2012 1:52 am by Ran

» trading post
Mon Jul 16, 2012 11:40 pm by Ran

» Bruna as Commander
Tue Jun 19, 2012 11:21 am by Blacrowe

» Sacrifice!
Tue May 22, 2012 11:01 pm by MindofMyrddin

» U/R Mad Cards (Avacyn Restored)
Sun May 13, 2012 9:00 pm by MindofMyrddin

» G/W Aggro GP Minneapolis
Thu May 10, 2012 2:59 pm by MindofMyrddin

» WTF is wizards doing to me.
Fri May 04, 2012 5:08 pm by Ran

» U/W Delver Spirit Mantle
Wed Apr 18, 2012 3:48 pm by gunndaddyp

November 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
27282930   
CalendarCalendar

Share | 
 

 Red Green Haste

View previous topic View next topic Go down 
AuthorMessage
Yoman



Posts : 285
Join date : 2009-10-25
Age : 32

PostSubject: Red Green Haste   Thu May 20, 2010 2:56 am

I was thinking of changing the deck to this. What do you guys think?

-I am having a hard time keeping the Cunning Sparkmage combo maindeck. It's won me games, but I want to focus more on the Bloodbraid-Vengevine synergy and big damage turns.
-In this build, the only non-creature spell Bloodbraid can cascade into is Lightning Bolt, so chances increase that Vengevine will be brought back, and that you'll cascade into either Hell's Thunder or Ball Lightning, which are insane cascades.
-I think BoP is going to be necessary since I'm increasing the overall mana cost of the deck. It still brings Vengevine back if you happen to cascade into it (definitely the worst cascade that can happen), or if you are already set for mana and top deck it, you can play a hasty creature and then BoP for one extra mana to return Vengevine.
-Chandra and Master are the real experiments of the deck. They both avoid Bloodbraid cascades, and operate as the decks removal or additional win con. Chandra is Baneslayer killer, because otherwise I lose to her. Master is the Firewalker killer, and a built in win con.
-I've increased the land count. Is that a mistake? I got mana screwed in some crucial third games at Nationals, and want to avoid mulling at all costs. Unfortunately, having hands with five lands is bad too and running 26 lands increases this risk.

Creatures: x30
4x Goblin Guide
4x Rip-Clan Crasher
4x Hellspark Elemental
4x Hell's Thunder
3x Ball Lightning
4x Bloodbraid Elf
4x Vengevine
3x Goblin Ruinblaster

Instants: x4
4x Violent Outburst

Planeswalkers: x2
2x Chandra Nalaar

Lands: x24
2x Kazandu Refuge
4x Raging Ravine
4x Rootbound Crag
4x Forest
10x Mountain

Sideboard: x15
1x Goblin Ruinblaster
3x Siege-Gang Commander
3x Master of the Wild Hunt
4x Great Sable Stag
4x Cunning Sparkmage


Last edited by Inez on Fri Jul 09, 2010 4:02 pm; edited 1 time in total
Back to top Go down
View user profile
Traetus

avatar

Posts : 156
Join date : 2009-10-26
Age : 29
Location : roch

PostSubject: Re: Red Green Haste   Thu May 20, 2010 4:41 pm

I like it. I definitely like the more consistent cascades. Have you gotten a chance to play test it yet?
Back to top Go down
View user profile http://www.facebook.com/TheNickOfFischer
Knepps

avatar

Posts : 263
Join date : 2010-04-10

PostSubject: Re: Red Green Haste   Thu May 20, 2010 8:12 pm

I can see losing the sparkmage combo gaining a little more consistency. Your not trying to control everything...just pound the piss out of them.
Back to top Go down
View user profile
Yoman



Posts : 285
Join date : 2009-10-25
Age : 32

PostSubject: Re: Red Green Haste   Fri May 21, 2010 2:43 am

No, I haven't playtested it yet. The only real threat I see with it right now is mana clump. I'm hoping that the unearth guys can bypass that.
Back to top Go down
View user profile
Ryman

avatar

Posts : 226
Join date : 2009-10-24
Age : 33
Location : Rochester

PostSubject: Re: Red Green Haste   Fri May 21, 2010 12:10 pm

Check this list out Inez. Always triggers Vengevine off all cascades.

http://fivewithflores.com/2010/05/building-a-better-basilisk-collar/#comments
Back to top Go down
View user profile
Yoman



Posts : 285
Join date : 2009-10-25
Age : 32

PostSubject: Re: Red Green Haste   Fri May 21, 2010 1:03 pm

That's cool. Pretty small removal suit though...just Sarkhans and Cunning Sparkmage in main deck?
Back to top Go down
View user profile
Ryman

avatar

Posts : 226
Join date : 2009-10-24
Age : 33
Location : Rochester

PostSubject: Re: Red Green Haste   Fri May 21, 2010 3:34 pm

I guess Master's and Collars in sideboard if you need em.
Back to top Go down
View user profile
Ryman

avatar

Posts : 226
Join date : 2009-10-24
Age : 33
Location : Rochester

PostSubject: Re: Red Green Haste   Fri May 21, 2010 3:51 pm

I thought this deck was pretty cool too...I think it would be kinda hard to add vengevines to it cause of the GG in the casting cost, but maybe you could use it for ideas.


http://www.thestarkingtonpost.com/articles/-/Washington_National_Qualifier_1st
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Red Green Haste   

Back to top Go down
 
Red Green Haste
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» The morning after pill is green in color
» extra green skin codes
» Trading Liquid green skin pack for savage kantus or gren
» Buying Liquid Green Weapon Skin
» Liquid Green Skin, anyone got a spare?

Permissions in this forum:You cannot reply to topics in this forum
RMTG :: Standard-
Jump to: