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 M11 and What Might Be In It

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BuckyMac

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PostSubject: M11 and What Might Be In It   Mon May 24, 2010 1:40 am

I just figured you guys would like to see this and maybe start guessing what will be in M11.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/456
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Yoman



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PostSubject: Re: M11 and What Might Be In It   Tue May 25, 2010 12:15 am

Is it pretty certain at this point that Tezzeret will be replacing Jace Beleren as the blue core planeswalker?

Will any other planeswalkers be replaced?

The least used ones, Lilliana and Ajani Goldmane could both be replaced as well.

Are they going to keep Baneslayer in core, or piss off a bunch of people?

Is Nocturnus gonna stick around, or do Vamps get a new lord?

Since Day of Judgment isn't in core and staying in standard, what white sweeper is going to be in M11?

Here are a few I hope they let stick around
Doom Blade
Sign in Blood
Birds of Paradise
Llanowar Elves
Celestial Purge
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Ryman

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PostSubject: Re: M11 and What Might Be In It   Tue Jun 01, 2010 11:40 am

bop is already confirmed.
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BuckyMac

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PostSubject: Re: M11 and What Might Be In It   Tue Jun 01, 2010 12:22 pm

Here is a site with the M11 spoilers. So far they have only spoiled 4, and one of them kills BSA....in green.

http://www.gatheringmagic.com/magic-2011-spoiler-page-0248/
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Th3 Ra1nman

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PostSubject: Re: M11 and What Might Be In It   Tue Jun 01, 2010 2:09 pm

i agree with you alex i would like to see those card come back and i think they make a new black planeswalker and a new red planeswalker aka a goblin . don't get me wrong chandar is good but i think they need to even the colors for when scars comes out.


im looking at you baneslayer angel Idea
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Th3 Ra1nman

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PostSubject: Re: M11 and What Might Be In It   Tue Jun 01, 2010 2:29 pm

there seems to be alot of enemy colored starter decks....... "hint" "hint"
I think we are getting enemy dual lands
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JakeFaas
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PostSubject: Re: M11 and What Might Be In It   Tue Jun 01, 2010 6:30 pm

I hope that they leave liliana as the black planeswalker in core and leave garruk as the green one. I wouldn't be upset if they left chandra, but if they added a new walker, i could see it being a red one. Blue and white will of course be tezzeret and elspeth. As far as the other cards go, the commons in this seem to be pretty innovative. Chandra's Outrage is sweet for limited and Plummet is highly playable in standard right now. (PLease spend five mana to turn your land into a 4/4 flying creature until end of turn; or please make gideon a creature and make him jump with elspeth; or is that an active nocturnus?) The new rotation kicks so much butt too! the fact that we will get BOTH m10 and m11 in standard for a few months is true genius!
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Th3 Ra1nman

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PostSubject: Re: M11 and What Might Be In It   Tue Jun 01, 2010 11:53 pm

i agree plummet is really amazing
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BuckyMac

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PostSubject: Re: M11 and What Might Be In It   Thu Jun 03, 2010 11:50 pm

Lightning Bolt, the M10 Duel lands and Baneslayer Angels are all confirmed to be in M11! Woot! Woot!

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/93
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workshoptelescope

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PostSubject: Re: M11 and What Might Be In It   Fri Jun 04, 2010 1:09 pm

woah.
essence scatter isn't in? wtf?
what are they going to replace it with?
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JakeFaas
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PostSubject: Re: M11 and What Might Be In It   Fri Jun 04, 2010 3:47 pm

"remove essence"
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workshoptelescope

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PostSubject: Re: M11 and What Might Be In It   Fri Jun 04, 2010 3:52 pm

JakeFaas wrote:
"remove essence"

lol. waaaay better than "scatter soul"
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PostSubject: Re: M11 and What Might Be In It   Fri Jun 04, 2010 6:52 pm

lol. even better, errata remove soul so that it must target a non-zombie, non-skeleton creature spell.
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workshoptelescope

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PostSubject: Re: M11 and What Might Be In It   Sat Jun 05, 2010 11:58 am

a perfect spell for stopping vampires and baloths. Smile
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PostSubject: Re: M11 and What Might Be In It   Sat Jun 05, 2010 1:30 pm

but then it should be able to counter planeswalker and creature spells...
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Ryman

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PostSubject: Re: M11 and What Might Be In It   Mon Jun 07, 2010 12:09 pm

Captivating Vampire
Creature - Vampire 1BB
Other Vampire Creatures you control get +1/+1.
Tap 5 untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. (This effect doesn't end at end of turn)
2/2
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Yoman



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PostSubject: Re: M11 and What Might Be In It   Tue Jun 08, 2010 11:33 am

Augury Owl: the return of scry! I'm pleased to see that they are returning this ability. Having Jace + Scry is going to allow for some deep deck digging.
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PostSubject: Re: M11 and What Might Be In It   Tue Jun 08, 2010 11:49 am

Frankly, i'm suprised to see it in a core set. Very interesting choice of keywords to add as evergreen. Check out the Aether Adept! That card is a limited house, imagine in multiples.
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PostSubject: Re: M11 and What Might Be In It   Tue Jun 08, 2010 2:17 pm

uh... sylvan wayfinder is an improvement. it was definitely worth all that effort they spent changing civic wayfinder into a human scout in m10, artwork and all, only to print another, under-costed elf. happy birthday, dinky green tribe.
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workshoptelescope

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PostSubject: Re: M11 and What Might Be In It   Thu Jun 10, 2010 1:22 am

AAAAH! snake form! well, a take on it anyway! and much more!
http://www.gatheringmagic.com/magic-2011-spoiler-page-0248/


r.i.p. megrim.

megrim can finally be laid to rest beside memory jar.

also, fcuk you wizards for the stupid name on jace's ingenuity. tidings? too real world sounding?
jace already seems like a real douche bag. then you give him such heavy handed cards, too? we get it. he's cerebral and ****. stop rubbing my nose in it.
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PostSubject: Re: M11 and What Might Be In It   Thu Jun 10, 2010 3:18 am

Garruk's Companion is a bada ss! I love terribly efficient creatures in green. I hope that little badboy took Bramble Creeper's place for christ's sake.....sorry I even said it's name. F ucking 5 mana 0/3 in a core set with Lightning Bolt....sometimes Wizard's can be f ucking retards. Mindless Null...nuff said. I don't care if it was a joke...it wasn't funny and wasted a slot.
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workshoptelescope

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PostSubject: Re: M11 and What Might Be In It   Thu Jun 10, 2010 9:08 am

ha ha.
alex, i hope mindless null was a joke. a bad one but one that had to have been told with something about a really bad grey ogre.
but from a flavor standpoint, if they had done a few more nulls than they had, maybe i could have excused it, even if they were part of a cycle of "can't attack/block/breathe/etc... unless you control a vampire" in various sizes.
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Knepps

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PostSubject: Re: M11 and What Might Be In It   Thu Jun 10, 2010 9:35 am

Yay Goblin balloon Brigade!
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workshoptelescope

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PostSubject: Re: M11 and What Might Be In It   Thu Jun 10, 2010 1:18 pm

i just realized reassembling skeleton is a sick, sick card.
that is just asking for all kinds of horrible abuse.
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PostSubject: Re: M11 and What Might Be In It   Fri Jun 11, 2010 1:54 pm

liliana's cheap and better megrim is boss.
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